Camera’s and Unlimited Immersion

Three things to know before you pick up a 360-degree camera: 1) Know how to hide… very well. 2) Don’t push the wrong buttons on the camera. 3) Learn to get tricky with your set, not your frame. Well, obviously there is a lot more to know when it comes to the emerging field of 360-degree media. However this should give you an extremely basic start. Overall I don’t think I’ve learned as much on a film set as I did on Knot For Sale. This film pushed us all to think outside of the box when telling a story. Working as a Camera Assistant on set was abnormal and uncomfortable at first. One a normal set your thinking about angles, lighting, lenses, frames, but on a 360 set your job is condensed into thinking about the set, stiches, and the movement of the physical camera. Anyone working near the…

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Entry into VR

Nothing could have prepared me for my first few steps into virtual reality. I could go on and on, over the course of a few paragraphs, try and get as in depth about the experience as could possibly be done. But it wouldn’t be worth a cent. Nothing can do that kind of experience justice save for putting on the goggles and entering the brand new world yourself. Back in April of this year, I remember hearing that 2016’s incarnation of the University of Victoria’s “unicorn class”, WRIT 420, was going to comprise of an experiment of the virtual variety. I recall feeling let down, bummed out that instead of having the chance to put together what I knew would be a solid short film, the class would be stumbling into uncharted territory and taking a chance on a medium that the industry’s experts only barely have a grasp on.…

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Coming Around to VR

When we began the semester, I felt like I was diving into a misguided niche. I didn’t believe it could be a viable medium for film and much less a medium unto itself. I think this attitude was informed mainly by a romantic feeling towards “traditional” film. In the same way there was massive resistance to color film, 3d film and even lighter cameras, I was truly against using VR to tell a story. Throughout the filming of Knot for Sale, my attitude towards this medium only strengthened. Being one of the directors of the second unit “flattie” version of the film, I felt almost like we were directly competing with VR. Who could tell a better story? The people who planted an odd camera in the middle of a scene and attempted to guide eyes and interest to where important beats are being performed, or the guys who could…

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My Experience with VR/360 Horror Films

By Rylan Gladson, University of Victoria When my mobile phone-housing “VR” headset came in the mail, I was fairly excited. I had never tried virtual reality of any sort, and my perception of it was limited to videos of people looking very silly while trying it. As with most innovations of this sort, the hype vastly outweighed the content. For the past year I had read an increasing number of articles and opinion pieces touting VR as being “the future of gaming,” or “the future of film.” Some people were calling it a new medium unto itself. But what I noticed that while a host of VR hype was flooding the internet, rarely (I can’t recall a single instance) was there hype around an actual VR game or film. It seemed that the platform itself was far more interesting than anything designed to be experienced with it, which seemed like…

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The Strengths of 360 VR

By Brad Seabrook, University of Victoria I first came into contact with 360o Virtual Reality film with no expectations. After arriving, my Google Cardboard sat on the self for over two weeks until the first time I picked it up. When I did finally pick it up, it wasn’t because I wanted to, but because I had to. This lack of excitement doesn’t speak well for the brand of 360o VR. I wasn’t hearing a lot about it, and what I was hearing was negative criticism of 360o being a broken gimmick. But I am not here to talk about what others say, am I? No, but when I did first “experience” 360o, I understood the criticism. Low resolution, double vision and an unconvincing immersion was what I found… until I began to really play with it. I’m going to liken 360o VR to a talking animal movie for a…

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My Virtual Tragedy

by Brendan Lee, University of Victoria What began with childlike excitement, ended in frustration laced with venomous rage. My inaugural entrance into the virtual realm, the 360-degree, VR film, “Kidnapped”, reminded me of a certain memorable Christmas morning. It was the year 2000, I was an eight year old ball of energy, and it was finally the day! With the stocking ripped open, socks, pyjamas, and the new pair of ski mitts piled neatly on the couch, at last I opened my final gift. I peeled off the wrapping paper and immediately sprinted up the spiral staircase to my mom’s office, popped NHL 2001 into the disc drive and waited for the game to install. With the loading bar 90% filled in, an alarm pinged, and the progress halted. A message popped up on the screen and told me the computer didn’t have the proper graphics card. My older brother…

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“The Invisible Man” and Integrating Editing, Music and Cinematography into 360-degree Filmmaking

By Kate McCallum, University of Victoria One of the largest challenges with 360-degree filmmaking is figuring out how to successfully tell a story with the knowledge of 2d “flattie” filmmaking that can become limited within this new medium. Can filmmakers take tools such as cinematography, editing, animation, sound, and lighting and treat them the same in VR films as they would a flattie, or must they develop a new way of expressing the story within this new medium? The obvious is the latter, however the amount of integration is still to be discussed. My experience in viewing 360 films is limited and I’m definitely no expert in the topic, however the few films I have seen shy away from more stylistic elements of a flattie film. I’ve observed that these films tend to work with action in the space around the camera to move the story forward, rather than use…

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Sound Recorting and Editing for a 360 Film

Sound Recorting and Editing for a 360 Film